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About Deviant Artist Premium Member Wayne Breaux, Jr.Male/United States Recent Activity
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WBreaux
Wayne Breaux, Jr.
Artist
United States
Former professional illustrator from the RPG industry. I worked exclusively for Palladium Books Inc. (www.palladiumbooks.com) for 10 years or so and have artwork published in something like 100 books ranging from their Fantasy game to the well known Rifts line, though a lot of my work focused on their Heroes Unlimited super hero game line, primarily due to the fact that I authored a significant portion of the Heroes Unlimited supplements at the time and contributed to the second edition release of the core rules. Other books I wrote were for the Rifts line (Spirit West) and the Robotech license (Strike Force and expanded sections of Return of the Masters).

A number of factors contributed to my move out of professional art, and now I just try to find the time to make art in the limited free time between working a real job.

I'm constantly trying to keep the creative juices flowing and share with my fans as much as possible. In addition to the work here on DA, I am slowly working on other ventures with my art, including items not available here on DA, such as shirts and other items over at cafepress.com, and less mainstream (i.e. adult) experiments over at hentai-foundry.
As I mentioned before, the sources that inspired Frenzy & Bit mix technology, magic and the traditional fantasy races, so those elements are mixed into F&B as well. Bit is an elf born to Asian parents, for example, giving her the elven ears along with her human, Asiatic features. When these traits started appearing in newborns roughly 30 years prior to the current setting, they were considered mutations, especially the more goblinoid appearances. Even the children with largely cosmetic elven traits were subject to prejudice and unease due to the unknown and apparently random nature of these mutations.

It wasn't long before fingers started pointing to genetic sources, for in this setting as in the real world, plenty of genetic research was taking place, and in a cyberpunk universe, the unsanctioned and illegal research was rampant and extreme; however, before this kind of accusation could be proven or fully  investigated, the explosive return of magical energies to the world derailed any further suspicion with the presentation of an obvious alternative, for as the xeno races (as many call them) appeared from the dimensional tears that heralded the return of magic to the world, it was hard to discount the idea that the smatterings of elven, orcish and other racial traits previously thought to be mutations were simply the early fluttering of a sleeping giant preparing to fully awake. The prevailing theory in the current setting is that the perceived mutations were random, low level spikes of magic touching particular individuals and imbuing them with a sliver of the fantastical. Sort of a preview of things to come. This theory gained support as 'mutated' humans were compared to 'xeno' versions of the same race and found to be particularly human with the outstanding traits of the corresponding race. Interactions and limited inbreeding of the human, 'mutated' and xeno races had muddled the waters and larger initiatives have eclipsed the question of where the original mutations came from. Basically, there are few who care and currently little reason to actually verify the truth.

And since the question will likely come up, here is my current thinking on inbreeding of races. Separate races cannot breed. Orcs and elves can certainly have sex, but they will not produce offspring. The same is true of humans and the separate xeno races (no half orcs, etc); however, the 'mutant' humans of a given racial type can breed with either humans or their corresponding xeno race, and this is currently one of the areas that still interests those with questions. It may be that research into the reason the human 'mutants' can bridge this gap will indirectly reveal the origin of their differences from their human lineage.

Friends

:iconmoreven: :iconjennypoussin: :icon1niska: :iconhornedking: :iconzeleznik: :iconazuremosquito: :iconvanesse: :iconkitaelia: :iconvahlerium: :iconmemnalar:

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:iconmethmouth:
Methmouth Featured By Owner Aug 27, 2014
I grew up playing heroes unlimited and just got aliens unlimited and galaxy guide.
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:iconwbreaux:
WBreaux Featured By Owner Aug 27, 2014
Awesome! Glad you found my DA page then. :)
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:iconearllison:
earllison Featured By Owner May 23, 2014  Student Traditional Artist
Thanks for the fave! :D
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:iconwbreaux:
WBreaux Featured By Owner May 24, 2014
You're welcome!
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:iconrockwolf66:
Rockwolf66 Featured By Owner May 20, 2014  Hobbyist General Artist
given your schedule it's probably best if I give you my E-mail so that we might discuss you comic and the characters within.

rockwolf66(at)Hotmail(dot)com

I look forward to hearing from you and hopefully seeing much more great work from you.
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:iconwbreaux:
WBreaux Featured By Owner May 22, 2014
I rarely use personal email, so I may be slow responding, but I'll get in touch when I am able.
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:iconrockwolf66:
Rockwolf66 Featured By Owner May 22, 2014  Hobbyist General Artist
Very Cool,

I hope to hear from you when I get the time.
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:iconrockwolf66:
Rockwolf66 Featured By Owner May 22, 2014  Hobbyist General Artist
(You), sorry about that it's getting late as I've had a lot of early mornings recently.
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:iconarmysgt:
ArmySGT Featured By Owner Jan 27, 2014
I love your stuff from the Robotech lines and the revamped Mechanoids!

I hope things get good so you can return to RPG industry art!

Come here me and the (much better) members of our RPG podcast for TriTac games!
tritacsystems.podbean.com/
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:iconrevolver-edakunsisda:
REVOLVER-edakunsisDA Featured By Owner Jan 15, 2014  Professional General Artist
Really cool works!
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